Four guys and not a drop of water to share: playing Legend of Grimrock



By all reasoning and logic, my party of four should be dead. Not only am I being ultra tight fisted judicious with our food supply (starving my characters and only eating when absolutely necessary), not one of them have had a drop of water. 

Hah, I'm just being an anorak. Legend of Grimrock is quite a fantastic game, your party of four journeying through these dark catacombs with limited food and hardly any idea what lies beyond the next corridor. 

For some, Legend of Grimrock is like bathing your eyes in nostalgia juice, reminding you of classic dungeon crawlers. For me, a stranger to such games, this deliberately old school title is a new experience and a pretty fun one too.

There's a good helping of puzzles thrown in. Some of these involve cryptic riddles, others require a bit of skill and timing to get right.

Before my mage (until recently, a pathetic one who couldn't light a match) learned "mage light", my party relied on a single torch, terrified their only source of light would splutter and threaten to go out for good. I did a song and dance when he mastered a few good destruction spells, which made the battles a good deal easier.

Ha ha, eat my ice, skeleton!
The key to defeating enemies is to learn their weakness. Most of them have some kind of pattern of moving and attack and can be exploited. Then there are the spiders.

Oh god.

Those spiders are smart. Best not to go to sleep unless you're absolutely certain there are absolutely no other hallways or tunnels left unexplored. Those things will find a way to get you. Oh, and they attack in groups.

This appears on my monitor a lot

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